Sunday, May 20, 2012

Shadowrun 4 : The dwarf magician

Dwarf Magician
Race : Dwarf / Cost : 25pt
Attribute : Magician (15 pt) , Mentor spirit(5pt) , Focused concentration 1 (10pt)
Attribute cost : 215pt
Bod Agi Rea Str Cha Int Log Will Edge Ess Mag Init IP
4 1 4 3 1 1 5 6 3 6 6 5 1
Skill cost :  98pt
  • Spellcasting : 6
    • Spe : Combat
  • Dodge : 4
    • Spe : Ranged combat
  • Counterspell : 4
    • Spe : combat
  • First Aid : 4
    • Spe : Drain damage
  • Ascencing : 4
    • Spe : Aura reading
Spell list (30 pt) :
  • Mana ball
  • Acid stream
  • Armor
  • Improved invisibility
  • Increase reflex
  • Levitate
  • Shapechange
  • Mob control
  • Heal
  • Mana barrier
Equipment cost : 19 pt / 3000 nuyen left

  • Power focus lvl 2
  • Sustaining focus (manipulation) lvl 3 (30 000 + 3BP (binding))
  • Sustaining focus (manipulation) lvl 3 (30 000 + 3BP (binding))
  • Sustaining focus (health) lvl 3 (30 000 + 3BP (binding))
  • Camouflage suit + helmet ( 9/8) (1400 nuyen)
  • Medkit lvl 6 ( 600 nuyen)

total point = 417 / PB = 10 / SB = 11 / Armor : +9/+8


Some explanation on this template : 

- First, the spell casting is on combat, to have the maximum value. If you cast a combat spell , you will have roughly about 6 (skill) + 2 (spe) + 6 (attr) + 2 (spirit) + 2 (foci) , this mean 18 dice. If you want to pump it up, you can use your edge, rolling 21 dice, and with the rule of six, you could possibly have 24 dice, having an average 8 hit. If you overcast your combat spell to the maximum value (12), you have a DV around 13-20 , depending on the resistance test of the opponent.

- Second, the first aid. With your hight logic, you can cure some of you wound, particularly the one coming from drain. Even if it s better to have your friend heal you, being able to heal them in combat is some good point. You will roll around 17 dice, this mean you can heal a reasonable amount of wound and if it is not enough you have the heal spell ( but remember that the heal spell can't heal drain dammage).

- The two manipulation sustaining focus will help you sustaining your armor, shape change, levitate and mana barrier spell. The health one is to have the increase reflex spell linked to it and allow you to have more action than other people.

- This template is based on 417 point, but i haven't add drawback in the creation, so you freely gain 35BP by adding some.

- The shape change spell is a good way to get out of the fight, or to stay unnoticed by common people. Who would start firing at an eagle, dog, cat or else. If you need some extra PB , just change in a big cat like a tiger, this spell allow you to take the base value of the animal, and each net hit will add one to the base value of the animal. ( and this could also help you improve your strength ). Tiger have a body of 6, and if you want it on your sustaining focus, you can cast it to force 3, allowing you to reach 9 for your body value . Also notice that an human is an animal (but an orc , troll, dwarf or elf are considered paracritter)